Campaign |
---|
AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
A High Seer alone can be a daunting foe. A high seer with an army is a frightening thought.
Avansati unitatea | Seer |
---|---|
Advances to: | |
Cost: | 70 |
HP: | 70 |
Movement: | 6 |
XP: | 100 |
Level: | 4 |
Alignment: | lawful |
ID | Tamer High Seer |
Abilities: | life aura, allied protection, Comanda |
None la distanta | 20 - 2 corp la corp | skillful drains | |
None impact | 12 - 3 corp la corp | skillful | |
None la distanta | 5 - 5 la distanta | incetineste inevitable |
rezistenta atacatorului vs | |
---|---|
lama | 10% |
foc | 10% |
impact | -30% |
foc | 20% |
aur | 0% |
la distanta | 20% |
Terrain | Movement Cost | Defense |
---|---|---|
Castle | 1 | 70% |
Cave | 2 | 40% |
Coastal Reef | - | 0% |
Deep Water | 99 | 30% |
Flat | 1 | 60% |
Forest | 1 | 70% |
Frozen | 2 | 30% |
Hills | 1 | 60% |
Mountains | 2 | 60% |
Munti impasabili | 99 | 20% |
Mushroom Grove | 2 | 70% |
Sand | 2 | 40% |
Shallow Water | 3 | 40% |
Swamp | 2 | 60% |
Unwalkable | 99 | 20% |
Village | 1 | 70% |